Every once in a while I like to pick up long shot projects. They never really pay off but I always come away having learned something. Plus I usually get carte blanche on the design side. On such project was called Infini. it was an adventure game pitch that never made it much past the initial art concept and a logo. A year out from putting this stuff together and I had it on my mind so this morning I dug out the folder to take a look at it. I realized I like the logo I was starting to mock up and was bummed no one ever saw it.
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